Topic outline
Frequently used links
Support code
Microsoft Visual Studio
C++ resources
OpenGL resources
Graphics research
Monday, March 16
Introduction and course mechanics
Tuesday, March 17
Scan conversion and 2D drawing
Wednesday, March 18
Image processing
Project 0 due
Thursday, March 19
Points, vectors, and shapes
Monday, March 23
No morning class
Tuesday, March 24
Homework 2 due
Wednesday, March 25
Matrices and transformations
Project 2 due
Thursday, March 26
Projection
Monday, March 30
Ray-object intersection
Wednesday, April 1
Illumination
Project 4 due
Thursday, April 2
Rendering
Friday, April 3
Homework 5 due
Project 5 due
Monday, April 6
Ray tracing
Wednesday, April 8
Final exam due
Project 6 due